![]() Players can focus on the battles that really count and do away with manually playing clear-cut victories to prevent unnecessary losses. It also improves auto-combat massively, taking into account a number of additional factors such as spells, resistances and skills as well as equipment. The latest patch makes the battle for Eo's fate more challenging for experienced players, improving the Circle Mages' armies and defenses on higher difficulties. Teleport/Recall spells now wipe a stacks memory, so they do not teleport back again if movement was queued.Fixed an issue where the tower stayed contested after leaving an enemy influence area.Fixed game being stuck on the world map when you freeze an enemy stack.Fixed battle being stuck when an units gets routed (morale).Fixed various character outlines not being displayed correctly.You can now jump to the next/previous valid target while casting a spell on the world map.Reworked magic school distribution so they do not spawn in completely unreachable locations anymore where apprentice would get stuck.Improved gamepad functionalities and guidance.Strong performance improvements to optimize your experience on lower-end systems and speed up loading times.New world locations: The sullied village. ![]() ![]()
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